Listing 1 - 7 of 7 |
Sort by
|
Choose an application
Choose an application
"What is the shortest possible route for a traveling salesman seeking to visit each city on a list exactly once and return to his city of origin? It sounds simple enough, yet the traveling salesman problem is one of the most intensely studied puzzles in applied mathematics--and it has defied solution to this day. In this book, William Cook takes readers on a mathematical excursion, picking up the salesman's trail in the 1800s when Irish mathematician W. R. Hamilton first defined the problem, and venturing to the furthest limits of today's state-of-the-art attempts to solve it. Cook examines the origins and history of the salesman problem and explores its many important applications, from genome sequencing and designing computer processors to arranging music and hunting for planets. He looks at how computers stack up against the traveling salesman problem on a grand scale, and discusses how humans, unaided by computers, go about trying to solve the puzzle. Cook traces the salesman problem to the realms of neuroscience, psychology, and art, and he also challenges readers to tackle the problem themselves. The traveling salesman problem is--literally--a $1 million question. That's the prize the Clay Mathematics Institute is offering to anyone who can solve the problem or prove that it can't be done. In Pursuit of the Traveling Salesman travels to the very threshold of our understanding about the nature of complexity, and challenges you yourself to discover the solution to this captivating mathematical problem"--
Choose an application
Provides an in-depth treatment of the Traveling Salesman problem--the archetypical problem in combinatorial optimization. Each chapter deals with a different aspect of the problem, and has been written by an acknowledged expert in the field. Focusses on the essential ideas in a self-contained manner. Includes exercises and an extensive bibliography.
Combinatorial optimization --- Traveling-salesman problem --- Optimisation combinatoire --- Problème du voyageur de commerce --- 519.688 --- 681.3*616 --- 681.3*622 --- TSP (Traveling salesman problem) --- Graph theory --- Vehicle routing problem --- Optimization, Combinatorial --- Combinatorial analysis --- Mathematical optimization --- 519.688 Programs and algorithms for computer solution of specific problems --- Programs and algorithms for computer solution of specific problems --- Computerwetenschap--?*616 --- Computerwetenschap--?*622 --- Operational research. Game theory --- Combinatorial optimization. --- Traveling-salesman problem. --- Combinations. --- Mathematical optimization. --- Combinaisons (mathématiques) --- Optimisation mathématique. --- Traveling salesman problem. --- Problème du voyageur de commerce. --- Optimisation combinatoire. --- Problème du voyageur de commerce.
Choose an application
This book presents the latest findings on one of the most intensely investigated subjects in computational mathematics--the traveling salesman problem. It sounds simple enough: given a set of cities and the cost of travel between each pair of them, the problem challenges you to find the cheapest route by which to visit all the cities and return home to where you began. Though seemingly modest, this exercise has inspired studies by mathematicians, chemists, and physicists. Teachers use it in the classroom. It has practical applications in genetics, telecommunications, and neuroscience. The authors of this book are the same pioneers who for nearly two decades have led the investigation into the traveling salesman problem. They have derived solutions to almost eighty-six thousand cities, yet a general solution to the problem has yet to be discovered. Here they describe the method and computer code they used to solve a broad range of large-scale problems, and along the way they demonstrate the interplay of applied mathematics with increasingly powerful computing platforms. They also give the fascinating history of the problem--how it developed, and why it continues to intrigue us.
Traveling salesman problem. --- TSP (Traveling salesman problem) --- Combinatorial optimization --- Graph theory --- Vehicle routing problem --- AT&T Labs. --- Accuracy and precision. --- Addition. --- Algorithm. --- Analysis of algorithms. --- Applied mathematics. --- Approximation algorithm. --- Approximation. --- Basic solution (linear programming). --- Best, worst and average case. --- Bifurcation theory. --- Big O notation. --- CPLEX. --- CPU time. --- Calculation. --- Chaos theory. --- Column generation. --- Combinatorial optimization. --- Computation. --- Computational resource. --- Computer. --- Connected component (graph theory). --- Connectivity (graph theory). --- Convex hull. --- Cutting-plane method. --- Delaunay triangulation. --- Determinism. --- Disjoint sets. --- Dynamic programming. --- Ear decomposition. --- Engineering. --- Enumeration. --- Equation. --- Estimation. --- Euclidean distance. --- Euclidean space. --- Family of sets. --- For loop. --- Genetic algorithm. --- George Dantzig. --- Georgia Institute of Technology. --- Greedy algorithm. --- Hamiltonian path. --- Hospitality. --- Hypergraph. --- Implementation. --- Instance (computer science). --- Institute. --- Integer. --- Iteration. --- Linear inequality. --- Linear programming. --- Mathematical optimization. --- Mathematics. --- Model of computation. --- Neuroscience. --- Notation. --- Operations research. --- Optimization problem. --- Order by. --- Pairwise. --- Parameter (computer programming). --- Parity (mathematics). --- Percentage. --- Polyhedron. --- Polytope. --- Pricing. --- Princeton University. --- Processing (programming language). --- Project. --- Quantity. --- Reduced cost. --- Requirement. --- Result. --- Rice University. --- Rutgers University. --- Scientific notation. --- Search algorithm. --- Search tree. --- Self-similarity. --- Simplex algorithm. --- Solution set. --- Solver. --- Source code. --- Special case. --- Stochastic. --- Subroutine. --- Subsequence. --- Subset. --- Summation. --- Test set. --- Theorem. --- Theory. --- Time complexity. --- Trade-off. --- Travelling salesman problem. --- Tree (data structure). --- Upper and lower bounds. --- Variable (computer science). --- Variable (mathematics).
Choose an application
The Vehicle Routing Problem (VRP) has been an especially active and fertile area of research. Over the past five to seven years, there have been numerous technological advances and exciting challenges that are of considerable interest to students, teachers, and researchers. The Vehicle Routing Problem: Latest Advances and New Challenges will focus on a host of significant technical advances that have evolved over the past few years for modeling and solving vehicle routing problems and variants. New approaches for solving VRPs have been developed from important methodological advances. These developments have resulted in faster solution algorithms, more accurate techniques, and an improvement in the ability to solve large-scale, complex problems. The book will systematically examine these recent developments in the VRP and provide the following in a unified and carefully developed presentation: Present novel problems that have arisen in the vehicle routing domain and highlight new challenges for the field; Present significant methodological advances or new approaches for solving existing vehicle routing problems; Summarize the most significant research results for the vehicle routing problem and its variants from 2000 to the present. .
Vehicle routing problem. --- Transportation problems (Programming) --- Delivery of goods --- Mathematical models. --- Store delivery services --- Transportation --- Parcel post --- Shipment of goods --- VRP (Vehicle routing problem) --- Combinatorial optimization --- Traveling salesman problem --- Transport problems (Programming) --- Linear programming --- Road traffic --- Operational research. Game theory --- 519.8 --- 681.3*G22 --- 519.8 Operational research --- Operational research --- 681.3*G22 Graph theory: graph algorithms; network problems; path and tree problems; trees--See also {681.3*F22} --- Graph theory: graph algorithms; network problems; path and tree problems; trees--See also {681.3*F22} --- Operations research. --- Engineering mathematics. --- Mathematics. --- Engineering economy. --- Production management. --- Operations Research/Decision Theory. --- Mathematical and Computational Engineering. --- Applications of Mathematics. --- Operations Research, Management Science. --- Engineering Economics, Organization, Logistics, Marketing. --- Operations Management. --- Manufacturing management --- Industrial management --- Economy, Engineering --- Engineering economics --- Industrial engineering --- Math --- Science --- Engineering --- Engineering analysis --- Mathematical analysis --- Operational analysis --- Management science --- Research --- System theory --- Mathematics --- Decision making. --- Applied mathematics. --- Management science. --- Engineering economics. --- Quantitative business analysis --- Management --- Problem solving --- Operations research --- Statistical decision --- Deciding --- Decision (Psychology) --- Decision analysis --- Decision processes --- Making decisions --- Management decisions --- Choice (Psychology) --- Decision making --- Engineering—Data processing. --- Industrial Management. --- Operations Research and Decision Theory. --- Mathematical and Computational Engineering Applications. --- Operations Research, Management Science . --- Business administration --- Business enterprises --- Business management --- Corporate management --- Corporations --- Industrial administration --- Management, Industrial --- Rationalization of industry --- Scientific management --- Business --- Industrial organization
Choose an application
Graph theory goes back several centuries and revolves around the study of graphs-mathematical structures showing relations between objects. With applications in biology, computer science, transportation science, and other areas, graph theory encompasses some of the most beautiful formulas in mathematics-and some of its most famous problems. The Fascinating World of Graph Theory explores the questions and puzzles that have been studied, and often solved, through graph theory. This book looks at graph theory's development and the vibrant individuals responsible for the field's growth. Introducing fundamental concepts, the authors explore a diverse plethora of classic problems such as the Lights Out Puzzle, and each chapter contains math exercises for readers to savor. An eye-opening journey into the world of graphs, The Fascinating World of Graph Theory offers exciting problem-solving possibilities for mathematics and beyond.
Graph theory. --- Graph theory --- Graphs, Theory of --- Theory of graphs --- Combinatorial analysis --- Topology --- Extremal problems --- 1-Factorization Conjecture. --- 1-factorable graph. --- 2-factorable graph. --- Alfred Bray Kempe. --- Alspach's Conjecture. --- Around the World Problem. --- Art Gallery Problem. --- Arthur Cayley. --- Brick-Factory Problem. --- Cayley's Tree Formula. --- Chinese Postman Problem. --- Christian Goldbach. --- Erdős number. --- Euler Identity. --- Euler Polyhedron Formula. --- Eulerian graph. --- First Theorem of Graph Theory. --- Five Color Theorem. --- Five Queens Problem. --- Four Color Conjecture. --- Four Color Problem. --- Gottfried Leibniz. --- Graceful Tree Conjecture. --- Hall's Theorem. --- Hamiltonian graph. --- Herbert Ellis Robbins. --- Icosian Game. --- Instant Insanity. --- Internet. --- Job-Hunters Problem. --- King Chicken Theorem. --- Kirkman's Schoolgirl Problem. --- Knight's Tour Puzzle. --- Kruskal's Algorithm. --- Kuratowski's Theorem. --- Königsberg Bridge Problem. --- Leonhard Euler. --- Lights Out Puzzle. --- Marriage Theorem. --- Minimum Spanning Tree Problem. --- Paul Erdős. --- Peter Guthrie Tait. --- Petersen graph. --- Petersen's Theorem. --- Pierre Fermat. --- Polyhedron Problem. --- Problem of the Five Princes. --- Prüfer code. --- Ramsey number. --- Reconstruction Problem. --- Road Coloring Theorem. --- Robbins's Theorem. --- Sir William Rowan Hamilton. --- Steiner triple system. --- Thomas Penyngton Kirkman. --- Three Friends or Three Strangers Problem. --- Three Houses and Three Utilities Problem. --- Traveling Salesman Problem. --- Traveller's Dodecahedron. --- Tutte's Theorem. --- Vizing's Theorem. --- Voyage Round the World. --- Wagner's Conjecture. --- What Is Mathematics?. --- William Tutte. --- bipartite graph. --- bridge. --- chromatic index. --- coloring. --- complete graph. --- complex numbers. --- connected graph. --- crossing number. --- cyclic decomposition. --- decision tree. --- distance. --- dominating set. --- edge coloring. --- geometry of position. --- graceful graph. --- graph theory. --- graph. --- icosian calculus. --- irregular graph. --- irregular multigraph. --- isomorphic graph. --- leaf. --- mathematicians. --- mathematics. --- orientation. --- oriented graph. --- planar graph. --- problem solving. --- regular graph. --- round robin tournament. --- subgraph. --- theorem. --- tree. --- vertex coloring. --- voting. --- weighted graph.
Choose an application
The history of mathematics is filled with major breakthroughs resulting from solutions to recreational problems. Problems of interest to gamblers led to the modern theory of probability, for example, and surreal numbers were inspired by the game of Go. Yet even with such groundbreaking findings and a wealth of popular-level books exploring puzzles and brainteasers, research in recreational mathematics has often been neglected. The Mathematics of Various Entertaining Subjects brings together authors from a variety of specialties to present fascinating problems and solutions in recreational mathematics. Contributors to the book show how sophisticated mathematics can help construct mazes that look like famous people, how the analysis of crossword puzzles has much in common with understanding epidemics, and how the theory of electrical circuits is useful in understanding the classic Towers of Hanoi puzzle. The card game SET is related to the theory of error-correcting codes, and simple tic-tac-toe takes on a new life when played on an affine plane. Inspirations for the book's wealth of problems include board games, card tricks, fake coins, flexagons, pencil puzzles, poker, and so much more. Looking at a plethora of eclectic games and puzzles, The Mathematics of Various Entertaining Subjects is sure to entertain, challenge, and inspire academic mathematicians and avid math enthusiasts alike.
Mathematical recreations. --- Mathematical recreations --- Research. --- Mathematical puzzles --- Number games --- Recreational mathematics --- Recreations, Mathematical --- Puzzles --- Scientific recreations --- Games in mathematics education --- Magic squares --- Magic tricks in mathematics education --- Mathematics. --- Mathematic --- Amazing Asteroid. --- Atoll. --- Begird. --- Bernstein's Bijection. --- Chromatic Combat. --- Cookie Monster number. --- Cookie Monster. --- Devious Dice. --- Eluding Execution. --- EndGame. --- Fibonacci sequence. --- Flipping Fun. --- Flush. --- Full House. --- Get the Giraffe. --- Gilbreath numbers. --- Gilbreath permutations. --- Graeco-Latin squares. --- Hamming weight. --- Heartless Poker. --- Hex. --- Knop's puzzle. --- Leonhard Euler. --- Norman Gilbreath. --- SET. --- Sperner's Lemma. --- Straight. --- Super-n-nacci sequence. --- The Game of Y. --- The New York Times. --- Tower of Hanoi. --- Traveling Salesman Problem. --- Tribonacci sequence. --- Zeckendorf representation. --- advanced mathematics. --- affine plane. --- affine planes. --- algorithms. --- baseball. --- card effects. --- card games. --- card moves. --- card tricks. --- chess. --- coding theory. --- coin-weighing puzzles. --- connection games. --- continued fractions. --- cookies. --- coupling. --- crossword networks. --- crossword puzzle difficulty. --- crossword puzzles. --- decomposition. --- delta-to-wye transformation. --- dissection puzzles. --- divination puzzles. --- dualism. --- electrical power distribution. --- epidemics. --- error correction. --- error detection. --- error-correcting codes. --- find-and-label problem. --- flexagons. --- folding puzzles. --- game-theoretic perspective. --- generalizations. --- generator assignment. --- graphical objects. --- group structures. --- ice cream trick. --- infinite families. --- iterative stochastic process. --- just-find problem. --- linear code. --- magic tricks. --- mathematical exhibits. --- mathematical puzzles. --- maze design. --- mazes. --- minimum spanning tree. --- multiple-pans problem. --- museums. --- n-nacci sequence. --- network properties. --- network structure. --- one-move puzzles. --- packing puzzles. --- parallel scales. --- parallel weighing problem. --- period-four move. --- period-four principles. --- phyllotactic mazes. --- playing cards. --- poker. --- probability. --- random graph process. --- random moves. --- random walks. --- rearrangement puzzles. --- recreational mathematics. --- recreational problems. --- seeded stippling. --- simple objects. --- simplex. --- squash. --- surreal numbers. --- symmetries. --- tetraflexagons. --- tic-tac-toe. --- unique solutions. --- vortex tiles. --- weighing puzzles. --- winning strategies.
Listing 1 - 7 of 7 |
Sort by
|